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AMD Radeon RX 7000 GPUs Run Ray Regeneration 1.2 in Crimson Desert, but FPS Drops by Nearly Half

AMD Radeon RX 7000 GPUs Run Ray Regeneration 1.2 in Crimson Desert, but FPS Drops by Nearly Half
AMD Radeon RX 7000 series owners can now experiment with Ray Regeneration 1.2 in Crimson Desert thanks to a proof-of-concept modification released by enthusiast AthleteDependent926. The workaround adapts the technology to AMD’s RDNA 3 architecture, but early testing shows a substantial performance penalty. Ray Regeneration 1.2 originally relies on FP8 computations. The modification converts the model to FP16 precision so it can run on supported RDNA 3 graphics cards without relying on the same on-the-fly instruction handling used by Proton…