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Monster Hunter Wilds: Ascendance Director Says Capcom Is Retuning Endgame Difficulty After Players Proved More Skilled Than Expected

Monster Hunter Wilds: Ascendance Director Says Capcom Is Retuning Endgame Difficulty After Players Proved More Skilled Than Expected
Monster Hunter Wilds director Takuro Hiraoka says Capcom is adjusting its approach to difficulty for the upcoming Monster Hunter Wilds: Ascendance expansion after realizing that players were more skilled than the development team initially anticipated. Difficulty has been one of the more complicated aspects of Monster Hunter Wilds since its launch. Some players initially considered the campaign too easy, while later updates that increased monster damage generated criticism for relying too heavily on raw difficulty spikes. In an interview with…